Nvidia just released a new graphics driver this morning, version 460.89, and with it comes a very important feature for the ray tracing community, full support for Vulkan’s finalized ray tracing extensions. Plus, Nvidia has updated Quake II RTX to version 1.4.0 which adds the same Vulkan RT extensions into the game.
This is great news for developers and gamers who love Ray Tracing, Vulkan’s Ray Tracing extensions are fully open source which makes RT implementation much easier for developers. Now that Nvidia is onboard with the new tech, this will further increase Vulkan RT adoption due to how popular Nvidia’s RT capable graphics cards have become.
There are no bug fixes with this patch.